While exploring virtual worlds I am often reminded of the computer game Myst (originally released in 1993). The game had an eerie (though not in an unpleasant way) atmosphere; in fact, I would say it had a haunting serene quality unlike any other game I have ever experienced. The different worlds that lay within the game could be reached via ‘linking books’ but to unlock these books you had to solve fiendishly difficult puzzles. Though the atmosphere that I mentioned was rarely menacing there was evidence that some kind of crime had been committed. There was a Marie Celeste quality to each location, a feeling that someone had been there just recently and was due to return very soon.
John Lester’s blog ‘Be Cunning and Full of Tricks‘ is an excellent inspirational starting point for folks interested in hypergrid travel i.e. popping from one virtual world via a portal into another virtual world. No stopping for tea and biscuits in the first world, just walk straight through your local hypergate (homage to Stargate) and find yourself with a new avatar body and clothing in a whole new world. John Lester and his group ‘The Hypergrid Adventurers Club’ periodically go virtual world hopping using these gates. I discovered from his April post “Hypergrid Adventurers Club visits a Myst and Uru inspired world: Devokan Trust on OSGrid” that a group of Myst fans had recreated locations from the game in the OS Grid. Lester recommended the Imprudence viewer for this virtual world trip, so having first registered with the OS Grid, I fired up my Imprudence Viewer and headed off to find the ‘Myst and Uru inspired world’.
I landed at a busy public hub where an old 50s movie was playing in the background and two men were admiring a ‘My Little Pony’ avatar that one of them had created. I have to say I personally love the many unexpected (and often inexplicable) manifestations of human minds as their owners converge in virtual spaces. (Not for nothing was I once awarded a book on surrealist art as a school girl.) After a short search I found a link to my Myst inspired destination. (Devokan Tao 128, 128, 1 – Devokan Tao hub). The hub turned out to be large reading room situated in a dome beneath the sea. Linking books were placed around the room, their pages displaying the images of different destinations. By touching the image I was teleported off to the locations depicted in this post (Yugen and Kamar).
I also found in the shadows at the back of the reading room a curtain that concealed a tunnel. I followed the tunnel to find myself in another domed chamber that housed a hypergate. Where to go next? Step through the hypergate or explore more of the linked books? Oh, and one more place for fans of Myst to explore (if you have a PC and not a Mac) you can also play the game itself at Myst Online: Uru LIve .